No cliffhanger here - there is no major FORKLIFT FLOWERPOT news.
I paused on development to take a break after the demo came out! Together with some local game developer friends, we founded a nonprofit, opened a gamedev coworking space, and we showed our 6-player arcade minigame machine at MAGfest.

Ok, so no major FORKLIFT FLOWERPOT news. I did start work on the second main island of the game, the “Accordion Isles” - so look forward to exploring those expanding and contracting bellows during various seasonal changes! Should be some interesting and intricate level designs.
WAIT, I do have a game development update: I’m working on a 1-2 month project that should release this summer (in the northern hemisphere). It’s an autobattley sports rouguelike, where each run you play through a sports season. Expect more details soon, but for now, for the elden ring fans, I’ll offer you this:

See ya next month!
I’ll be at GDC in March so say hi if you see me
<3 Michael