🍅How to make Difficult Choices
Updates on FORKLIFT FLOWERPOT, thoughts on choice in Narrative Games
🍅3 Big Announcements + Why my NPCs are going viral
3 big announcements in this issue! In February, I spent a lot of time working on a new island, with new NPCs, and then something cool happened.
🍅Was there Too Much Tomato at MAGfest?
Progress on FORKLIFT FLOWERPOT, the most impactful games of 2025, and more.
🍅2025 Review - How was your Year?
I want to hear from you- what were your highlights in 2025?
🍅I'm finishing another game this year (just the alpha)
Constraints breed creativity.
🍅What's the Secret behind Sokpop's Game-a-Month Model?
How a small collective cranked out over 100 games in 7 years. Plus, news for what I'll be working on after TORSO TENNIS.
🍅TORSO TENNIS is out now on Steam!
Here's what's next:
🍅TORSO TENNIS release date announcement!
Announcing the release date for the full game
🍅TORSO TENNIS will be finished in 120 hours
Exploring a new way to finish long-term projects
🍅TORSO on TOUR - Why go to conventions?
Plus, some ideas on how to get the "Team/Studio Feel" as a solo creator
🍅Why I put an Endless Mode in the TORSO TENNIS Demo
Talking about the TORSO TENNIS Update and my experiences with RimWorld, a game that brands itself as a "Story Generator".
🍅Building Engines in TORSO TENNIS
Design Epiphanies for TORSO TENNIS and FORKLIFT FLOWERPOT.
🍅One Year of TORSO TENNIS Development
Looking back and looking forward. Plus, my 3 favorite games of 2024
🍅Thank you.
2024 has been amazing so far
🍅Why I Switched Game Engines (for one month only)
Plus - the first Major TORSO TENNIS Update